With the iPhone App Store, iPhone and iPod Touch owners have been given a world of new possibilities. The iPhone and iPod Touch have been transformed from a phone and music device into a world of mobile internet computing by applications ranging from games to remote system management.

One of the most popular games is an action puzzle entitled Aurora Feint: The Beginning. There has since been a sequel called Aurora Feint II: The Arena.

Aurora Feint breaks from the typical "match three" gaming formula by incorporating online multiplayer. It aims to be the first really MMORPG (massively multiplayer online role playing game).

You are able to duel other real players via the internet in asynchronous head-to-head gameplay.

The game uses pre-recorded moves by a player to simulate realtime head-to-head action.

In the Arena, you compete against yourself to beat your best times and scores. You then save this progress into something called a "ghost." Your ghost is what other players play against in the arena.

But what if you don't have an internet connection?

No problem.

There is an mining mode that you use to improve your skills and unlock new weapons. Each weapon costs a certain amount of each resource. The mine is where you collect these resources to spend on new weapons.

Weapons let you collect resources faster and give you quite an edge against opponents.

As you unlock new weapons and abilities, you rise up through the ranks and gain levels - just like you would in any other online role playing game.

Aurora Feint also includes a convenient in-game chat system allowing you to communicate with other players all over the world.

Overall, Aurora Feint II: The Arena is an enjoyable gaming experience that will have you coming back for more. It is well enginered, beautifully designed, and easy to pick up and play anytime.