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Caustic 3: How to Create Glides

By Edited May 6, 2016 0 0

When Life is Too Short for Playing Extra Notes, Glide!

Caustic 3 Glide 1

One of the features I find myself having more and more fun with in Caustic is creating a glide between notes.  These are fun for me to use because I can control quite a bit of the sound and get a unique result that I can fit into my compositions wherever I want them.  I can quickly set the pitch range it will cover, the duration, how quickly the pitch changes during the entire process, and so on.  I've even written an entire song around a glide.  You can find it on Soundcloud, by searching for "Metro Gnome" by Caustic Replay.

Add to your glides some effects, and some mixing tweaks, and you can end up with a very distinctive sound.

Enough talk, let's get to it!

Polyphony Must Be Singular

In Caustic 3, you can use the glide feature with the following machines:

Glide Machines in Caustic
  • SUB SYNTH
  • PCM SYNTH
  • BASSLINE
  • 8-BIT SYNTH
  • MODULAR SYNTH
  • VOCODER
  • FM SYNTH

In order for any of these machines to even present the glide option to you; their polyphony must be set to "1".  To do this, bring up the main screen for any of the machines listed above, and look in the lower left-hand corner of the screen for the POLYPHONY controls.  Touch the "-" repeatedly until the display reads "1".

Caustic 3 Polyphony Glide

We'll use the Sub synth for this article, so go ahead and load up the "Angry Arp" preset, and then switch to the piano-roll view of that machine.  

Caustic - Subsynth - Piano Roll 1

Change the grid resolution to 'whole-note' by touching the 'GRID' button at the top, and then touching the whole-note.  All the vertical lines in the piano-roll should disappear.  Place a whole-note on key C4 by touching the row next to the key C4.  (Notice the 'GLIDE' button that appeared on the right side of the screen).

Caustic - Subsynth - Piano Roll - 2

Enabling that glide option won't do anything for us yet; we still need a destination note to glide to.  Change the grid resolution to a sixteenth-note by again touching the 'GRID' button, and pick the note with 2 flags on top (where my arrow is pointing, below).

Caustic - Subsynth - Piano-roll - 3

Place a note in the 2nd box over to the right from key 'C5'.

Caustic - Subsynth - Piano roll - 4

With the 'C5'-note still selected, touch the 'SIZE' button, and stretch it all the way to the right, to the end of the measure/pattern.

Caustic - Subsynth - Piano Roll - 5

With the 'C5'-note still selected, touch the 'GLIDE' button.  You will see a short line added to the beginning of note 'C5', which indicates that a glide will occur between it and the note just before it.

Caustic - Subsynth - Piano Roll - 6

Some things to understand:

  1. The length of the initial key determines how long the glide will take to go from the initial pitch to the final pitch.
  2. The placement of the key with the glide feature enabled, determines when the glide will begin.
  3. The length of the glide-enabled note determines it's played duration.

Here are some explanations of what is happening in the example used for this article:

  1. In the example above, the initial key runs the full length of the measure, which means it will take the full measure to reach the final pitch.
  2. Since we placed the glide-enabled note on the 2nd 1/16th note's position, out glide will begin a 1/16th note into the measure.  You can increase the resolution all the way down to a 1/64th note to make the glide appear to begin almost immediately.
  3. If you were to shorten the right end of the initial note using the ‘SIZE’ tool, down to about a quarter-note, the note would reach its final pitch by the time one quarter note is completed upon playback.

-Any questions?  Just post them in the comment section and I'll respond to help you out!

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