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How To Play The Drinking Game of Snappa

By Edited Nov 25, 2016 0 0

Introduction

Snappa-A Bird's-Eye View
Credit: Tumblr

Congratulations!

You have stumbled upon a guide to the greatest outdoor gentlemans drinking game to ever grace the earth. There's no better way to create memories or just pass the time than by rounding up some buddies and playing a few rounds of Snappa! Originating on the beaches of Southern California, this incredible sport will challenge your endurance, agility, and dexterity.  Grab three friends and a few packs of beer and let the fun begin. 

  

 

The Basics

Snappa Table
Credit: SnappaWin.com

Snappa is played with minimal equipment. The only supplies you require are as follows:

  • One Die
  • Four Cups(12-16 oz preferred)
  • One Rectangular Table(At least 3 by 6 feet,preferrably longer)
  • Four Chairs
  • Four Players
  • A Delicious Beer of your choice!

Place one cup at each corner of the table, about index finger length from the edges. Arrange two chairs on either side of the table, behind the cups. One cup is designated to each player. This game is best played outside, in the true spirit of Snappa's beach origins. If playing outside is not an option, however, it can be played in a spacious room with reasonably high ceilings.

Beer Pong/Snappa Table

Gameplay and Scoring

Plunk!

 

Snappa gameplay is relatively simple and easy to pick up. I believe the best way to learn snappa is first-hand, but if your friends have never played then it's good to have a list of rules for reference.

 

Each player takes turn throwing the die. Before every turn, the throwing player must call out 'Snappa!' to alert the opposing team that the game is live. A good snappa throw is made underhand, and your palms may face upward or downward. Whatever you are most comfortable with. The die must go at least as high as the tallest person sitting on the table. If a player doesn't throw it high enough, the other team may call 'Low' resulting in a lost turn. The object of your throw is to aim for the opponents edge of the table. This maximizes your chance to score.

 The first throw is determined by rolling the die across the table. A chosen player is required to call 'Highs' or 'Lows'. If the die is 1,2,or 3 it is low. Accordingly, if it lands 4,5,or 6 it is high. If the player is correct he goes first, if not the opposing team begins play. Player must alternate turns, and no team can throw twice in a row. That means after your throw, every other player should throw it once before you throw again.

Scoring

Point!

The scoring rules for Snappa are fairly simple. You can alter the rules for your preference, but the standard rules are the most universally used. Games are played to 7 points, with no 'Win by 2' rule.  You may score by

  • Making a legal throw that hits the table and rolls through your opponents goalposts(cups). This is 1 point.
  • Making a legal throw that hits your opponents cup and rolls off of the table(a Clink). This is 1 point. Note that the die does not have to roll between the goalposts on a clink, it is a scoring play as long as it hits the glass and leaves the table.
  • Making a legal throw that lands in one of your opponents cups(a Sink).This is the most coveted play in Snappa, and is worth 2 points.

Keep in mind that on Clink and Sink plays, it does not matter if the die goes in/hits the cup directly or off of a ricochet, it is still a score.

If the die hits the playing surface and does not go through the opponents cups or hit/go in a cup, then it is a non-scoring throw and your turn is over.

 

Defense


The cornerstone to any great Snappa team is good defense. When the opponent makes a potential scoring throw, you can catch the die to save the point. The standard rules for catching are

  • You cannot make contact with t die while it is still over the table
  • You must catch the die with one hand. It can touch or deflect off both of your hands during the catch, but cannot ever be touched by two hands at the same time
  • It cannot be 'trapped'. this means trapped against your body with your hand, such as on your leg or chest.
  • You may not get out of you seat to catch a die until it has made contact with a cup or table.

This is why Sink's are the most revered play of Snappa. Not only are they worth 2 points, they are uncatchable as well.

 

 

Women's Rules

Snappa Girl
Credit: SnappaWin.com

It must always be remembered that Snappa is a gentlemans game. In that spirit, women(if they choose so) may play by slightly altered rules. If a female elects to play by these rules, she may

 

  • Catch dice with two hands
  • 'Trap' dice with her body
  • Stand up before the die hits the table
  • Ask for a man to refill her drink at any time
  • Elect to pass drinks along to her teammate

 

Drinking

Sink Chug
Credit: SnappaWin.com

The best part about Snappa is the drinking. As the games progress, it becomes more difficult to throw and catch the die. Drinking rules may be adjusted for your own purposes, but the standard drinking rules are as follows:

 

  • You begin the game with a full beer in your cup
  • You may not take more than four drinks to finish a cup
  • You and your partner always drink at the same time. Therefore, you should always remain at or near the same amount of beer and both finish your beers on the fourth drink
  • You must drink if your team is scored on
  • You must drink if you make a throw that does not hit the table
  • You must drink if you throw the die without calling out Snappa
  • You must drink if you throw out of turn
  • If the opponent sinks the die in your cup, your team must finish their drinks
  • Whenever your cup is empty, you must refill it before resuming play

You'll notice somebody has sunk the player in the image above. This means he, as well as his lovely teammate, must finish their beverages entirely and then refill.

 

Rule of Five

An optional addition to the game is the Rule of Five, also known as "Biz". With this rule in effect, any time the dice come to a stop on the table with the number 5 straight up, all four player must drink. Additionally, after a Sink, the player must finish his beverage and then roll the dice out of his cup and onto the table. If it lands on 5, the player must drink another beverage and repeat the process until a 5 is not rolled.

Snap-On!

Remember guys, Snappa is a gentleman's game, so don't get into arguments or disputes over points. The true spirit of Snappa is enjoying time with your friends, whether it be on the beach or in the snow. If you have your own version of Snappa, or maybe have some suggestions for rule additions/improvements, let me know in the comment section. Snap-On!

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Bibliography

  1. "Snappa Win." Snappa Win. 3/08/2013 <Web >

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