Something that is very difficult probably to accept for certain people is that watching TV can make you smarter. But this does not mean that watching anything on TV will. Certain programs on TV will actually make you dumber while others will make you smarter. The first thing that comes to mind when this idea is presented is watching documentaries or other educational recordings, however, this is not exactly it. Watching these will surely communicate to you knowledge and you will have a lot more information than you had previously but collecting information and being smart is not the same thing. Instead, all the things on TV where you are forced to follow complicated plots, multiple parallel stories, be confronted with moral or ethical choices and process this a little bit outside of your comfort zone, which is controlled by the speed at which the events unfold, all lead to your brain working very hard attempting to process, make sense of all events and keep track of all personalities and forecast numerous possible future scenarios – all of this makes you much smarter as a person. For the best result though I would recommend combining both the educational / information types and the “challenging to process” types.
It is a typical stereotype of parents complaining that their children play games all day long on the computer. But this is far from an objective evaluation. It is already proven that a person who plays games is far superior to a person who does not in a number of areas. It is also a misconception that it is children only who play games as the vast majority of gamers are mature adults statistically speaking. Is this really a surprise though? Just look at the cost of games and computers and look at who can afford it.
To understand why games make people smarter is very easy. Sure, the gamer is often in some imaginary world, filled with all kinds of strange creatures, doing all kinds of weird things, but don’t be fooled for a second, the brain is working extremely hard in both the visualisation and processing areas. A lot of events are taking place at the same time and the gamer is forced to process often incomplete information and make quick decisions. This may remind you of a parallel with CEOs of companies who makes decisions in exactly the same manner, i.e. limited time, incomplete information, forced quick decisions. All the while the gamer not only has to remain successful in the game itself but also nurture relationships with friends, so a whole social aspect comes into play. All of these actions are done all at the same time which is not surprising at all why games tent to be very good at multitasking among a range of other things.
I hope this article gave you something to think about – you are always free to research further for learning exact details.