Maps for quests from the Oblivion plugin Dibella's Watch. Clutter refers to the worthless and low value items found in containers.
Credit: Antiscamp/Bethesda Softworks/eGDC LtdCastle St. Graecius
Castle St. Graecius is where the Crusader and Vasthlem quest series start. Lordship of the Crusaders, and the Castle, is given to the player at the end of The New Lord.
Exterior

(1) Entrance to Tomb of St. Graecius (1) - This is locked and will not open until the quest The Test is started
(2) Door to Castle St. Graecius (1)
Castle St. Graecius

(1) Exit to Castle Exterior (2)
(2) Door to Smith (1) - This door is locked and can only be opened after completing The Test.
(3) Door to Castle St. Graecius Commander's Quarters (1) - This door is locked and requires the Crusader Lord's Key given at the end of the quest The New Lord to open.
(4) Door to Barracks (1)
(5) Table - On this is a Silver Pitcher
(6) Crusader Lord Marraldor
He starts both the Crusader quest series, with The Test, and the Vasthelm quest series, with The Road to Vasthelm. After The Fourth Crusade he moves to Al-Raj.
Castle St. Graecius Smith
The door to the smith is locked and will only open after the quest The Test.
(1) Door to Castle St. Graecius (2)
(2) Here there are:
Crusader Boots
Table - On this are the following:
Crusader Cuirass
Crusader Gauntlets
Crusader Greaves
Table - On this are two Fine Steel Longswords
(3) Here there are:
Crate - This contains 3 Crusader Boots, 3 Crusader Cuirasses, 3 Crusader Gauntlets, 3 Crusader Greaves and 3 Crusader Blades.
Table - On this there is a Silver Bowl and a Fine Steel Dagger
(4) Smith Verma
He sells weapon and armour and buys weapons, armour, clothing, lights and miscellaneous items with 3 Gold and in addition repairs items.
(5) In this room are:
Barrel - This contains food
Cupboard - This can contain clutter
Drawers - These may contain clothing
Sack - This may contain clutter
Sack - This can contain grain ingredients
Table - On this is a Manual of Arms

Castle St. Graecius Commander's Quarters
The door to the quarters is locked and requires the Crusader Lord's Key which is given to the player at the end of The New Lord. The room provides a safe place to sleep and store items.Credit: Antiscamp/Bethesda Softworks/eGDC Ltd(1) Door to Castle St. Graecius (3)
(2) Table - On this are:
4 Apples
Tamika Vintage 399 - One bottle of this is needed for the quest Alcoholics Guild
Silver Bowl
2 Silver Goblets
Silver Pitcher
(3) Drawers - These may contain clothes
Credit: Antiscamp/Bethesda Softworks/eGDC LtdCastle St. Graecius Barracks
(1) Door to Castle St. Graecius (4)
(2) Table - On this is a Pumpkin
(3) Here there are:
Cupboard - This contains food and may contain drinks
Sack - This can contain clutter
Shelves - On these is a Cheese Wheel
Table - On this are:
2 Apples
Bread Loaf
Carrot
Cheese Wedge
Garlic
(4) In this room are:
Barrel - This contains food
Chest - This contains clutter
Clutter - This can contain clutter
Drawers - These may contain clothes
Sack - This may contain clutter
Sack - This can contain grain ingredients
Table - On this is a Manual of Arms
Slave Trader's Base
The door into this cave is locked, and the Slaver's Key which opens it is given as a reward for completing the quest Freeing Al-Raj. Outside the cave are a Deadland Bandit, a level 15 Orc Bandit, and a Woodlander, a level 15 Dunmer Archer.
(1) Exit to Dibella's Watch
(2) Deadland Bandit, level 15 Orc Bandit
(3) Chest - This contains Gold and may contain Silver Nuggets, Lockpicks, a Repair Hammer, arrows, stealth potions and spell scrolls
(4) Deadland Bandit, level 17 Orc Bandit
(5) In this room are:
A Battered Crate - This may contain clutter
2 Barrels - These may contain clutter
Chest - This contains Gold and may contain Silver Nuggets, Lockpicks, a Repair Hammer, arrows, stealth potions and spell scrolls
(6) Woodlander, level 15 Dunmer Archer
(7) Gro-Hargh the Slaver, level 10 Noble. He has the Slaver's Key which opens the Chest at (8). In order to kill him, he must be spoken to first.
(8) Here there are the following. Loose items may be knocked about or onto the floor in a fight:
Chest - This can contain clutter
2 Crates - These may contain clutter, a Repair Hammer and minor loot
Sack - This can contain clutter
Table - On this are:
Flawless Diamond
Flawless Ruby
3 Topaz
Glass Longsword
Next to the Table is a Chest with an Average lock, which can also be opened by the Slaver's Key (7). It contains 1,750 Gold and 10 Lockpicks.
On the floor are the following:
3 Potions of Healing
Strong Potion of Healing

Stembrook Castle
The door to Castle Stembrook is locked and needs a key to open. The key is given to the player by Zela the Witch in the Main Series quest The Witch's Message.
Scattered around in the wreckage are the following:
4 Barrels - These contain food
4 Crates - These each contain an Apple, a Carrot, a Cheese Wedge, Corn and 3 Ale
Crate - This can contain clutter, minor loot and a Repair Hammer
3 Beers
6 Cheap Wine
Silver Bowl
Silver Carafe
5 Silver Goblets
Silver Pitcher
Silver Urn
A Life of Uriel Septim VII
Biography of Barenziah, v 3
Brief History of the Empire, v 1
Brief History of the Empire, v 2
Brief History of the Empire, v 3
Brief History of the Empire, v 4
Darkest Darkness
Fundaments of Alchemy
Galerion the Mystic
Guide to Cheydinhal
Mages Guild Charter
Manual of Armor
Manual of Arms
Mixed Unit Tactics
Mysterious Akavir
The Real Barenziah, v 2, 2 copies
The Real Barenziah, v 5Credit: Antiscamp/Bethesda Softworks/eGDC Ltd(1) Door to Dibella's Watch
(2) Stembrook Guard Captain, level 9 Ghost
(3) Lady Stembrook, level 9 Ghost
(4) Lord Stembrook, level 22 Wraith