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The Elder Scrolls IV: Oblivion Plugin Dibella's Watch Walkthrough Maps - Dibella's Watch

By Edited Oct 28, 2014 1 0

Maps for quests from the Oblivion plugin Dibella's Watch. Clutter refers to the worthless and low value items found in containers.

The City of Dibella's Watch
Dibella's Watch

Travel in the Civilized East of Dibella's Watch is fairly safe, with only a few highwaymen. There are Western Tigers in the west, Jungle Trolls in the southern jungles, Techtarra in the Deadlands and Lair Wolves in the north, but these are all comparatively rare.

There are a number of locations that are of some significance that do not have a map marker.

A Map of Dibella's Watch
Ayleid Ruins

(1) Tavylana Ruins

Visited during the quest Dibella's Wrath, this is not actually an Ayleid ruin but it does have the same architecture.

Campsites

(2) Berkhdun Camp

At this camp are a levelled Deadland Bandit Chief, an Orc Bandit with a base level of 15, and three Deadland Bandits, level 15 Orc Bandits. There are also two Crates, each of which contains an Apple, a Carrot, a Cheese Wedge, Corn and 3 Ale, three Barrels, each of which may contain clutter, minor loot and a Repair Hammer and inside the tent is a Chest which contains clutter and may contain minor loot.

(3) Borkh Camp

This is where the battle in The Fourth Crusade takes place. Guarding the camp are the Western Barbarian Leader, a level 40 Orc Barbarian, 4 Woodlanders, level 15 Dunmer Bandit Archers, 5 Deadland Bandits, level 15 Orc Bandits and a levelled Deadland Bandit, an Orc Bandit with a base level of 15.

In the camp is a Crate which contains an Apple, a Carrot, a Cheese Wedge, Corn and 3 Ale and 2 Barrels, each of which contains food, an Apple, a Carrot, a Cheese Wedge and a Corn. Inside the tent is a Chest which contains clutter and may contain minor loot.

(4) Camp Midwood

Near the camp are two Jungle Trolls. At the camp are three Woodlanders, level 15 Dunmer Bandit Archers, and the Woodlander Master, a levelled Dunmer Bandit with a base level of 15.

There are two Barrels, each of which may contain clutter, minor loot and a Repair Hammer outside, and inside the tent are two Barrels, each of which may contain clutter, minor loot and a Repair Hammer, a Chest which contains clutter and may contain minor loot and a Welkynd Stone.

(5) Camp Ruinview

At the camp are two Woodlanders, level 15 Dunmer Bandit Archers, one of whom is usually closer to the Tavylana Ruins, and a Woodlander Matriarch, a level 18 Dunmer Bandit.

There are two Barrels and two Crates, each of which may contain clutter, minor loot and a Repair Hammer outside, and inside the tent is a Chest which contains clutter and may contain minor loot.

(6) Farleaf Camp

Guarding the camp are two Woodlanders, level 15 Dunmer Bandit Archers, and a Woodlander Chieftain, a level 18 Dunmer Bandit.

In the camp are two bottles of Lazeera's Fine Wine, a bottle of which is needed for the quest Alcoholics Guild, two Crates, each of which may contain clutter, minor loot and a Repair Hammer, and three Barrels, each of which contains food.

Inside the Chieftain's Tent is a Chest which contains clutter and may contain minor loot and on the table are a Deadtree War Axe and a Grand Ring of Athletics. In the Storage Tent are three Crates and four Barrels, each of which may contain clutter, minor loot and a Repair Hammer, and an Ammo Stash which contains 57 respawning Woodlander Arrows.

(7) Retadun Camp

At this camp are a levelled Deadland Bandit Chief, an Orc Bandit with a base level of 15, and three Deadland Bandits, level 15 Orc Bandits. There are also two Barrels, each of which may contain clutter, minor loot and a Repair Hammer.

Inside the tent is a Chest which contains clutter and may contain minor loot.

Westwater Camp on Dibella's Watch
(8) Westwater Camp

Here there are three Woodlanders, level 15 Dunmer Bandit Archers, and a Woodlander Princess, a level 18 Dunmer Bandit.

In the camp are two Barrels, each of which contains food, an Apple, a Carrot, a Cheese Wedge and a Corn and two Crates, each of which contains an Apple, a Carrot, a Cheese Wedge, Corn and 3 Ale.

In the Woodlander Princess' Tent is a Chest which contains clutter and may contain minor loot. In the Storage Tent are five Barrels and three Crates, each of which may contain clutter, minor loot and a Repair Hammer, an Ammo Stash which contains 57 respawning Woodlander Arrows, a Deadtree Clan Helmet, a Woodlander Cuirass and a Fine Steel Dagger.

(9) Zerghdun Camp

Guarding this are a levelled Deadland Bandit Chief, an Orc Bandit with a base level of 15, and three Deadland Bandits, level 15 Orc Bandits. Outside there are two Barrels, each of which contains food, an Apple, a Carrot, a Cheese Wedge and a Corn. Inside the tent is a Chest which contains clutter and may contain minor loot.

Caves

(10) Blackcrow Halls West

This is the west entrance of the non-quest five zone cave system of Blackcrow Halls.

(11) Screaming Goblin's Folly

This cave is visited during the Crusaders' quest Earning the Cape.

(12) Secret Passage

The entrance to this is locked and is not unlocked until it is reached in The Siege of Wordham.

(13) Slave Trader's Base

The door to this is locked. The key is received after the quest Freeing Al-Raj.

(14) Sundown Valley

This is the east entrance of the non-quest five zone cave complex Blackcrow Halls.

Cities

(15) Castle Mournrest

Mournrest is part of the City of Dibella's Watch.

(16) Dibella's Watch East Gate

The eastern gate to the City.

(17) Dibella's Watch West Gate

The western gate to the City.

(18) Port Constanze

A walled city that has a boat back to the Imperial City.

(19) Vasthelm

A Nord city that is the focus of the Vasthelm quest series.

Forts

(20) Border Watch

Guard Levius can be found patrolling outside this tower, unless he is killed during The Borderwatch Camp. The camp itself is nearby.

(21) Castle Eastwatch

This is comprised of Eastwatch Hall and Eastwatch Barracks. Sir Roger Easton in the Hall will start the quest The Retiree. Guard Captain Lars is in the Barracks, as are three bottles of Lazeera's Fine Wine, a bottle of which is required for Alcoholics Guild.

(22) Castle Hoegborg

This castle is entered during the quest A House of Horrors.

(23) Castle St. Graecius

This is the headquarters of the Crusaders and where the Crusader and Vasthelm quest series are started.

(24) Countess' Banner

A fortification in the City of Dibella's Watch primarily visited during The Lost Daughter.

Fort Azur on Dibella's Watch
(25) Fort Azur

The Pirate's Treasure is started from this fort by speaking to Guard Zoma.

(26) Fort Cleggdrom

A Deadtree fort that is visited during the quest Cleggdrom.

(27) Fort Deadtree

Another Deadtree fort that's visited during the quest Into Temple Dro-Zharrn.

(28) Fort Garzhuur

A Deadtree Clan fort that's entered during Striking Back.

(29) Fort Varschenk

This Deadtree fort is attacked during The Borderwatch Camp.

(30) Scarley Castle

The castle becomes the possession of the player when they become Master of Scarleyshire after The Battle of Grandoak Cross.

(31) Stembrook Castle

A locked castle that is visited during The Witch's Message.

(32) Wordham Castle

Sir Meyowind Wordham inside the castle starts the quest The Lost Daughter and it is visited during a number of Main Series quests.

Inns

(33) Bucephalus Stables

There are two buildings here, the stables themselves and Alchemist De Lavalle's.

Stablemaster Vhir-Rharra will not sell you the Chestnut Horse he has. Inside the stables are five bottles of Lazeera's Fine Wine, one bottle of which is required for completing the quest Alcoholics Guild.

Inside the alchemist's house are two Novice Retorts, a Novice Calcinator, a Novice Alembic and a Novice Mortar & Pestle, two Potions of Agility, a Potion of Magicka, a Potion of Grounding, a Strong Potion of Grounding, a Potion of Respite, a Potion of Healing, a Strong Potion of Healing, a Strong Potion of Fortune and a Strong Potion of Alacrity, a Chest which contains spell scrolls and soul gems and a Barrel inside which are a Strong Potion of Feather, a Potion of Fire Shield, a Strong Potion of Agility, a Potion of Warmth, a Potion of Antivenom, a Strong Potion of Antivenom, a Potion of Respite, a Strong Potion of Respite, a Strong Potion of Insight, a Strong Potion of Fortune, a Strong Potion of Charisma and a Potion of Dedication.

Silorr De Lavalle trains Alchemy to level 90, recharges magic items and buys ingredients, alchemical apparatus and potions with 900 Gold and sells potions, ingredients, and alchemical apparatus.

The Forest's Edge Inn  from Dibella's Watch
(34) Forest's Edge

This inn is the main place in the quest The Best Tavern Ever. Once that quest is finished, there is a lot more available at the inn, but prior to this it is much more limited. What is available gradually increases throughout the quest. There are eight bottles of Lazeera's Fine Wine and four of Tamika Vintage 399, a bottle of each is required for the quest Alcoholics Guild, in the inn.

Makes-His-Own-Booze buys potions and ingredients with 200 Gold and sells alcoholic drinks and food.

(35) The Count's Lance

This inn is in the City of Dibella's Watch.

(36) The Howling Drinker

Another inn in the City.

(37) The Red Heart Tavern

This is a rather... dubious appearing tavern to the north of the City comprised of The Red Heart and The Red Heart Basement. In The Red Heart there are two copies of the valuable book The Argonian Account, Book 4. Serves-Fine-Wine buys ingredients and potions with 340 Gold and sells alcoholic drinks and food. The basement holds lots of bottles of Surilie Brothers Wine and Cheap Wine.

Landmarks

(38) Deadland's Gate

This is an arch of rock leading to the Deadlands. Near it is a camp in which there are two Deadland Bandits, level 15 Orc Bandits, and a Deadtree Clan Warrior, a levelled Barbarian.

There are two Crates, each of which may contain clutter, minor loot and a Repair Hammer, and a Chest which contains Gold and may contain gems, jewellery, a Repair Hammer, arrows, potions and spell scrolls.

(39) Eagle's Peak

A Statue of St. Graecius on Dibella's Watch
(40) Graecius' Point

There is a statue of St. Graecius here.

(41) Grandoak Cross

This is where The Battle of Grandoak Cross happens.

(42) Lake Tranquilia

(43) Lightspring Island

There is a small camp on the island, the occupier of which is Grogan Lemaron, talking to whom will start the quest The Maroon.

There is also a Crate which contains an Apple, a Carrot, a Cheese Wedge, Corn and 3 Ale and a Barrel which contains food, an Apple, a Carrot, a Cheese Wedge and a Corn.

(44) Mount Darton

(45) North Falls

(46) Sachsmoore Fields

(47) Sundown Peak

(48) The Arch

(49) Vasthelm Bridge

This leads from the mainland to Vasthelm.

(50) Yati Oasis

Mines

(51) Northern Mine

The Northern Mine is visited during the quest The Lost Daughter.

Settlements

Al-Raj on Dibella's Watch
(52) Al-Raj

The quests The Lawman of Al-Raj, The Ganton Brothers and Freeing Al-Raj are based out of this small settlement.

(53) Birksfjord

(54) Cove

(55) Dreadmoor Hills

This is visited during Commander of the Army and Into Temple Dro-Zarrn.

(56) Lord Fernmouth Estate

There are two buildings here, the Slave Quarters and Lord Fernmouth Estate. There are three bottles of Cyrodiilic Brandy in the Slave Quarters and, in Lord Fernmouth Estate, the valuable book The Argonian Account, Book 4 and two bottles of Surilie Brothers Vintage 399, a bottle of which is needed for the quest Alcoholics Guild.

(57) Millstone Run

This is visited during Striking Back.

(58) Port Zerrva

The quest Alcoholic's Guild can be started here.

(59) Sachsmoore Fields Trading Station

(60) Scarley Village

(61) Seldora Monastery

There are a number of Lady's Mantles outside, mostly around the nearby pool, as well as various containers mostly containing food and clutter. The monastery consists of the chapel, which has an altar inside it, and a house.

Father Mathieus, who participates in the quest Dibella's Wrath, can be found here.

(62) Shardville

This destroyed village starts the main quest series with The Attack on Shardville. In Shardville are two dead colonists, a dead guard, and the dead governor, as well as a dead Clan Warrior.

There are the Deadtree Battle Leader, a levelled Orc Barbarian, who will start the quest when he speaks to you, and two Deadtree Clan Warriors, levelled Orc Barbarians.

Near the Governor's body is the Governor's Note. Reading this will also start the quest.

(63) University of Constanze

The University is just outside Port Constanze.

(64) Vernuzen

(65) Wordham Village

Unmarked Locations

(66) Borderwatch Camp

This is the camp travelled to in The Borderwatch Camp and is the focal point of a number of quests afterwards. There are several containers and soldiers around the camp when the appropriate point has been reached.

(67) Lazeera's Vineyard

Lazeera the Winemaker needs seeing in the quest The Best Tavern Ever. She also buys potions with 10 Gold, and sells Lazeera's Fine Wine, many bottles of which are in the building. One bottle is required for the quest Alcoholics Guild. There are a lot of Grape Vines outside the building.

To the north of the vineyard is Vorland Farm, in which there is a Nirnroot and three bottles of Cyrodiilic Brandy, and which has many Corn Stalks outside.

(68) Lost Explorer's Camp

This is visited during the quest The Lost Explorer. The camp consists of a tent with a bedroll, a chair with the scroll To The Teacher on it and the Skeleton of the Dead Explorer, which has a Bonemeal, a Steel Dagger, three Woodlander Arrows and a Woodlander Cuirass. Guarding the camp are two level 10 Western Tigers.

The Mansion in Scarleyshire
(69) Mansion

The Mansion is comprised of the main building, consisting of the Mansion, Quarters and Upstairs, with separate Servant's Quarters outside.

Notable items are a bottle of Surilie Brothers Vintage 399, one of which is needed for the quest Alcoholics Guild, the valuable books Feyfolken II, The Argonian Account, Book 2 and The Argonian Account, Book 4 in the Mansion, the Blunt skill book The Legendary Sancre Tor, the rare book The Posting of the Hunt and the valuable book The Wolf Queen, v 8 and a Nirnroot plant in the Quarters and the valuable books Varieties of Daedra and The Argonian Account, Book 4 in the Upstairs.

(70) Pirate's Ship

This wrecked ship is located on the coast to the south-east of Fort Azur. Near the wreck is a Hollow Rock, a container which needs a key to open, said key being obtained during the quest The Pirate's Treasure.

(71) Wolf's Lair

This is an unmarked non-quest cave.

(72) Witch's House

Visited during the quests The Attack on Shardville and The Witch's Message, this is the home of Zela the Witch before she moves to Stembrook Castle. Zela can recharge magic items and trains Conjuring to level 60.

Notable items in the house are two Strong Potions of Healing, a Potion of Dispel, the rare book Arcana Restored and an Expert Retort.

(73) Zeena's House

This is visited during the quest The Lord of Scarley. Inside, Sir Mordon Scarley is fighting four Rats of the local, stronger species. Outside the house are Zeena, 18 Peonies and 3 Morning Glory plants. The door is locked and Zeena has the key.

There are some other places not marked on the map, such as farms and small houses, that have no quest role or anything else significant associated with them.
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