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The Elder Scrolls IV: Oblivion Plugin Windfall Walkthrough Maps - Fort Lucie

By Edited Aug 22, 2016 0 0

Maps for quests in the TES IV: Oblivion plugin Windfall.

Clutter - Clutter is a general term for the various low value or worthless items that are found in containers.

Fort Lucie

Fort Lucie is a two part dungeon; the first section is visited during the main quest A Decision and the second section can be visited during the quest The Deed.

Outside the fort is a levelled Daedra which is at or below the players level. At levels 1 to 4, this is a Stunted Scamp, at levels 5 and 6 a Clannfear Runt, at levels 7 and 8 a Scamp, at levels 9 to 12 a Flame Atronarch, at levels 13 and 14 a Clannfear, at level 15 a Frost Atronarch, at levels 16 and 17 a Daedroth, at level 18 a Spider Daedra, at levels 19 to 21 a Storm Atronarch and at level 22 and above a Xivali or Storm Atronarch and a wilderness creature which is at or below the players level. At levels 1 and 2 this is a Deer, Rat or Wolf, at level 3 to 5 an Imp and at level 6 and above a Deer or a Timber Wolf.

There is also a Chest - This contains Gold and may contain gems, ingredients, alchemical apparatus, a soul gem, a potion and a spell scroll.

Fort Lucie

The inhabitants and contents of Fort Lucie depend on when it is entered. Before the quest A Decision it is a Conjurer lair; it then changes to the Assassin's hideout.

Fort Lucie(117416)
(1) Door to Windfall Island

(2) Levelled Conjurer or Daedra from the Conjurer and Daedra list. This is only present when this is a Conjurer lair.

(3) Pressure Plate, opens Wall (4)

(4) Wall, opened by Pressure Plat (3) and Lever (5)

(5) Lever, opens Wall (4)

(6) Handle, opens Gate (7)

(7) Gate, opened by Handle (6)

(8) Two Barrels - Each of these contains 1 to 3 items of food.

The following are only present when this is the Assassin's hideout:

Two Sacks - Each of these contains 0 to 4 items of food.

(9) Levelled Conjurer. This is only present when this is a Conjurer lair.

(10) Levelled Daedra - This is at or below the players level. At levels 1 to 4, this is a Stunted Scamp, at levels 5 and 6 a Clannfear Runt, at levels 7 and 8 a Scamp, at levels 9 to 12 a Flame Atronarch, at levels 13 and 14 a Clannfear, at level 15 a Frost Atronarch, at levels 16 and 17 a Daedroth, at level 18 a Spider Daedra, at levels 19 to 21 a Storm Atronarch and at level 22 and above a Xivali or Storm Atronarch. The Daedra marked (a) is only present when this is a Conjurer lair.

(11) Handle, opens Gate (12)

(12) Gate, opened by Handle (11)

(13) Levelled Conjurer Boss. This is only present when this is a Conjurer lair.

(14) Here there are the following:

Chest - This contains a spell scroll and may contain a magic skill book, Gold, an ingredient, alchemical apparatus, a magic weapon, magic jewellery, a potions, a staff and soul gems. This is only present when this is a Conjurer lair.
Chest - This contains Gold and may contain gems, an ingredient, alchemical apparatus, a soul gem, a potion and a spell scroll. This is only present when this is a Conjurer lair.
Three Crates - These may contain clutter.
Two Barrels - These may contain clutter.

(15) Here there are the following:

Novice Retort
Novice Mortar & Pestle
Novice Alembic
Novice Calcinator

(16) Here there are the following:

Corpse - This contains an item of loot.
Bonemeal
Steel Dagger
Novice Calcinator

(17) Dagger of Paralysis - This is on an overhead beam.

(18) Here there are the following:

Chest - This contains 1 or 2 restorative items. This is only present when this is a Conjurer lair.
Crate - This may contain clutter.
Two Sacks - Each of these contains 0 to 4 items of food.

(19) Here there are the following:

Two Crates - These may contain clutter.
Barrel - This may contain clutter.
Chest - This contains 1 or 2 restorative items. This is only present when this is a Conjurer lair.

(20) Door to Fort Lucie: Lower Chambers (1)

The following are only present when this is the Assassin's hideout.

(21) Here there are the following:

Chest - This has a Hard lock and contains Gold and a weapon and may contain a stealth skill book, jewellery, magic armour, a magic weapon, a stealth potion, soul gems and Lockpicks.
Food Bag - This contains 0 to 2 items of food.
Sack - This contains Gold.

(22) Chest - This contains Gold and may contain Gold or Silver Nuggets, a Lockpick, a Repair Hammer, arrows, a stealth potion and a spell scroll.

(23) The corpse of Brand Laebul.

(24) Moon Zu - The levelled Assassin leader who has the Assassin's Orders.

(25) Levelled Assassin

(26) Gate - Although present when a Conjurer's lair, when the Assassin's are present it opens when (28) is approached.

(27) Wall - Although present when a Conjurer's lair, when the Assassin's are present it opens when (28) is approached.

(28) When reached, the Gates at (26) and Walls at (27) open.

Fort Lucie: Lower Chambers

Fort Lucie: Lower Chambers
(1) Door to Fort Lucie (20)

(2) The corpse of Menlo from the quest The Deed.

(3) Levelled Undead - This is at or below the players level. At levels 1 to 3 this is a Skeleton, at levels 4 and 5 a Zombie, at levels 6 and 7 a Ghost, at levels 8 and 9 a Skeleton Guardian, at level 10 a Headless Zombie, at level 11 an Ancient Ghost, at levels 12 and 13 a Skeleton Hero at levels 14 and 15 a Faded Wraith, at level 16 a Dread Zombie, at level 17 a Skeleton Champion, at level 18 a Wraith, at level 19 to 22 a Nether Lich and at level 23 and above a Gloom Wraith.

(4) Here there are the following:

Two Barrels - These may contain clutter.
Two Crates - These may contain clutter.
Three Sacks - Each of these contains 0 to 4 items of food.

(5) Here there are the following:

Two Sacks - Each of these contains 0 to 4 items of food.
Barrel - This may contain clutter.

(6) Here there are the following:

Two Bread Loaves
Three Apples

(7) Chest - This contains Gold and may contain an ingredient, jewellery, a Repair Hammer, armour, arrows, potions and Lockpicks. The Chest at (a) has an Easy lock and may contain gems.

(8) Levelled Archer Skeleton - This is at or below the player's level. At levels 1 to 7 this is a Skeleton, at levels 8 to 11 a Skeleton Guardian, at levels 12 to 16 a Skeleton Hero and at level 17 and above a Skeleton Champion.

(9) Levelled Vampire Spelluser

(10) Here there are the following:

Dead Skeleton - This has Bonemeal and may have an item of loot and a ring.
Sack - This contains Gold.
Silver Dagger
Ten Commands: Nine Divines

(11) Levelled Vampire Boss

(12) Chest - This has an Average lock and contains 1 or 2 restorative items.

(13) Chest - This has a Hard lock and contains Gold and may contain a stealth skill book, gems, jewellery, alchemical apparatus, armour, magic armour, a weapon, a magic weapon, magic jewellery, a potion, a spell scroll, a staff and soul gems.

(14) Ruins of Kemel-Ze

(15) Ancient Commander's Cutlass - This is required for the quest The Deed.
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