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The Elder Scrolls V: Skyrim Plugin Undeath Walkthrough Maps - Solitude Sewers and Solitude Sewers Lair

By Edited Sep 7, 2016 0 0

Maps for quests from the Skyrim plugin Undeath.

Solitude Sewers

The Sewers can be visited during the quest The Path of Transcendence, and parts of them may be improved to make them into a lair for the player. There are 7 Hanging Moss in the Sewers.

Map of Solitude Sewers
(1) Exit to Skyrim - This exit opens onto the shore east of the Solitude Sawmill

(2) Skeever

(3) Solitude Sewer Guard - These have the Solitude Sewers Key and copies of Captain Aldis' Orders

(4) In this corner behind the stairs are:

Coin Purse

Chest - This contains Gold and may contain armour, enchanted armour, weapons, enchanted weapons, Torches, potions, gems, metal ingots, jewellery, Lockpicks, spell scrolls and soul gems.
Knapsack - This contains clothes, a book, a restorative potion and jewellery and may contain food and Gold.

(5) 2 Barrels - These may contain food

(6) In this corner are:

3 Barrels - These may contain food
Chest - This contains Gold and may contain Torches, animal hides and parts and clutter.

(7) Table - On this are:

Bread
Captain Aldis' Orders

(8) Cupboard - On this is a Cabbage

(9) Ladder to The Winking Skeever

(10) 2 Large Sacks - These may contain food

(11) In this corner are:

Barrel - This contains Salt Piles and may contain meat
Barrel and 2 Large Sacks - These may contain food

(12) Door - This has a levelled lock and can be unlocked with the Solitude Sewers Masterkey (34)

(13) Door - This has a levelled lock and can be unlocked with the Solitude Sewers Key carried by the Solitude Sewer Guards (3) and at (14)

(14) Table - On this are:

3 Coin Purses
6 Gold
Solitude Sewers Key

Random war axe

(15) Chest - This contains Gold

(16) Ladder to Castle Dour

(17) Door - This is barred from the southern side

(18) Chest - This contains Gold and may contain armour, enchanted armour, weapons, enchanted weapons, Torches, potions, gems, metal ingots, jewellery, Lockpicks, spell scrolls and soul gems.

(19) Door - This has an Apprentice lock and can be unlocked with the Solitude Sewers Key carried by the Solitude Sewer Guards (3) and at (14)

(20) In this room are:

Chest - This contains Gold and may contain armour, enchanted armour, weapons, enchanted weapons, Torches, potions, gems, metal ingots, jewellery, Lockpicks, spell scrolls and soul gems.
2 Empty Barrels
2 Large Sacks and a Sack - These may contain food

(21) Exit to Skyrim - This opens by the water to the east of Solitude. There is a Mudcrab and a Nirnroot outside the Door.

(22) Along this wall are:

Chest - This contains Gold and may contain armour, enchanted armour, weapons, enchanted weapons, Torches, potions, gems, metal ingots, jewellery, Lockpicks, spell scrolls and soul gems.

Dead Skeleton - This has Gold and may have Bone Meal
2 Empty Barrels

(23) Melee Skeleton

(24) Missile Skeleton

(25) Barrel - This may contain food

(26) This room will be the Venom Garden and has a Dead Skeleton which has Gold and may have Bone Meal

(27) In this room are:

Coffin - This may contain Gold, Bone Meal, gems and clutter.
Dead Breton, Dead Imperial and a Dead Wood Elf - These may have Gold and Lockpicks
Dead Nord
2 Empty Barrels

(28) Ladder to Bards College - This has a levelled lock and can be unlocked with the Solitude Sewers Key carried by the Solitude Sewer Guards (3) and at (14)

(29) Door - This has an Expert lock and can be unlocked with the Solitude Sewers Masterkey (34)

(30) Ritual Chamber - This is the chamber that is set up for the ritual by purchasing the note Solitude Sewers - Ritual Chamber from the Broker

(31) Ritual Bowl

(32) Table - On this are:

Herbane's Bestiary: Hagravens
Lesser Soul Gem (Empty)
6 Soul Gem Fragments
The Cabin in the Woods
The Dragon Break
The Ransom of Zarek
The Wolf Queen, v2

(33) Torvalen, levelled Boss Necromancer

(34) Chest - This contains Gold and may contain Torches, animal hides and parts and clutter. On it are:

On Constructing Servants - Notes on the new spell Construct Skeletons
Solitude Sewers Masterkey - Open Doors (12) and (29)
Spell Tome: Construct Skeleton - Teaches the new spell Construct Skeletons
Torvalen's Journal

(35) Table - On this are:

A Tragedy in Black, Enchanting skill book
Black Soul Gem (Empty)
Human Heart
Souls, Black and White

(36) Cupboard - This may contain clutter. On it are:

A Game at Dinner, Alchemy skill book
Bone Meal
Common Soul Gem (Empty)
Deathbell
Ghosts in the Storm
Magicka Recovery Poison
Mannimarco, King of Worms, Alchemy skill book
Persisting Stamina Poison
Poison
The Wispmother
The Wolf Queen, v4
Weak Vigor Poison

(37) Table: On this are:

Corpse Preparation: Volume One - This is one of three books required to gain the perk, Efficiency, which means that reanimated undead will not disintegrate when killed.

Dead Draugr - This has Gold and may have weapons and armour

(38) Random Potion - Behind the inlet grate in each of these places is a random potion which will probably be hard to get, being up a wall.

Solitude Sewers Lair

Three areas of the Sewers can be improved by purchasing the appropriate items from the Broker. Solitude Sewers don't make the best lair, as the Solitude Sewer Guards respawn. The best entrance to the lair chambers is probably the one from Bards College in Solitude itself, which avoids all the Guards.

Map of the Solitude Sewers Laird
Solitude Sewers Quarters
Quarters

Other than what is detailed below, the remaining contents of this room are the same as they are prior to the upgrade.

(1) In this corner there are:

Shelves - On these are:

Deathbell
Fragment: On Artaeum
On Oblivion, 2 copies
The Real Barenziah, v3

Shelves - On these are:

An Explorer's Guide to Skyrim
Arcana Restored
Cats of Skyrim
Dwemer Inquiries Vol I
Fall from Glory
Galerion The Mystic
Kolb & the Dragon
N'Gasta! Kvata! Kvakis!
Nightingales: Fact or Fiction?
Nords Arise!
Nords of Skyrim
On Oblivion
Opusculus Lamae Bal
Remanada
The Arcturian Heresy
The Code of Malacath
The Real Barenziah, v3
The Windhelm Letters
The Wolf Queen, v2
The Wolf Queen, v3
The Wolf Queen, v4
The Wolf Queen, v5
The Wolf Queen, v6
The Wolf Queen, v7
The Wolf Queen, v8
Wabbajack

(2) Shelves - On these are:

Amongst the Draugr
Arcana Restored
Black Soul Gem (Empty)
Fragment: On Artaeum, 2 copies
Herbalist's Guide to Skyrim, Alchemy skill book
N'Gasta! Kvata! Kvakis!
On Oblivion, 6 copies
Opusculus Lamae Bal
Remanada
Report: Disaster at Ionith
The Arcturian Heresy
The Falmer: A Study
The Real Barenziah, v3, 3 copies
The Tale of Dro'Zira
Twin Secrets, Enchanting skill book
Vernaccus and Bourlor

(3) Here there are:

Alchemy Lab

Large Sack - This may contain food and doesn't respawn
2 Sacks - These may contain food

(4) Arcane Enchanter

Solitude Sewers Ritual Chamber
Ritual Chamber

(5) Ritual Circle - This area is one of two places where the ritual to become a Lich may be performed; it is also where the player will materialise again after death.

(6) Necromantic Altar

(7) Altar - This is where the Phylactery is placed

(8) Ritual Bowl - Activating the Ritual Bowl cures all diseases and adds the effect Dark Pact.

Solitude Sewers Venom Garden
Venom Garden

(9) Improving the Venom Garden adds a useful array of plants. These are as follows:

Blue Mountain Flower
2 Deathbell
2 Canis Root
Giant Lichen
2 Imp Stool
Namira's Rot
2 Nightshade
Poison Bloom - This is only available otherwise from Darkfall Passage
Swamp Fungal Pod

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